Etiquette and Manners ESL Activities

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Predictably Polite

ESL Manners and Etiquette Activity - Speaking: Sentence Completion, Guessing - Pair Work - Pre-intermediate (A2) - 30 minutes

In this free manners and etiquette speaking activity, students give opinions on appropriate behaviour in certain situations and then play a guessing game where they decide whether a partner would agree or disagree with their opinions. First, students complete each sentence with a verb from a box along with should, shouldn't or don't have to, according to their opinion. Working alone, students then guess whether a partner will agree or disagree with their opinions and indicate their answers in a chart. Next, students read their sentences to their partner who responds 'I agree' or 'I disagree' after each sentence. Students score one point for each correct guess. The student with the most correct guesses wins.
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Etiquette Around the World

ESL Etiquette Activity - Vocabulary and Speaking: Gap-fill, Multiple Choice Quiz, Guessing - Pair Work - Intermediate (B1) - 25 minutes

In this fun etiquette speaking activity, students complete guidelines on etiquette around the world and then take part in a quiz using the advice. In two groups, students complete guidelines on etiquette around the world using words from a box. Next, students pair up with someone from the other group. Students then take turns reading each guideline along with three possible answers to their partner who has to try to guess the correct country from the choices. For each correct answer, students score one point. The student with the most points at the end of the quiz wins.
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Etiquette Trivia Board Game

ESL Etiquette and Manners Game- Vocabulary and Speaking: Impromptu Speech, Multiple-choice, Guessing, Freer Practice - Group Work - Upper-intermediate (B2) - 25 minutes

In this enjoyable etiquette board game, students practice talking about etiquette and manners using topic-related vocabulary. Players take turns rolling the dice and moving their counter along the board. If a player lands on a 'Talk about' square, they talk in response to the etiquette-related prompt for 30 seconds without stopping. If a player can't think of anything to say or stops talking before the 30 seconds are up, they go back two squares. If a player lands on a 'Question mark' square, another student picks up an etiquette trivia card and reads out the question on the card, followed by three possible multiple-choice answers. The player then has ten seconds to choose an answer. If the player chooses the correct answer, they remain on the square. If not, they move their counter back two squares. The first player to reach the finish wins the game.
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