Mastering Clauses of Manner

Intermediate (B1) 30 minutes
ESL Clauses of Manner worksheet for intermediate B1: matching,
multiple choice, gap-fill, writing sentences and a paragraph, pair work

ESL Clauses of Manner Worksheet - Grammar and Writing Exercises: Matching, Multiple Choice, Gap-fill, Writing Sentences and a Paragraph - Pair Work

Here is a comprehensive clauses of manner worksheet to help students practice forming and using adverbial clauses of manner with appropriate subordinating...

ESL Clauses of Manner Worksheet - Grammar and Writing Exercises: Matching, Multiple Choice, Gap-fill, Writing Sentences and a Paragraph - Pair Work Here is a comprehensive clauses of manner worksheet to help students practice forming and using adverbial clauses of manner with appropriate subordinating conjunctions. First, students match sentence beginnings with appropriate endings using subordinating conjunctions of manner 'as', 'as if', 'as though' and 'like'. Students then underline the correct subordinating conjunction to complete each sentence. Next, students complete sentences with appropriate subordinating conjunctions of manner. Students then combine sentence pairs using specified subordinating conjunctions. Following that, students discuss real-life situations in pairs and write sentences using clauses of manner. Lastly, students write a short paragraph about their morning routine incorporating at least three different clauses of manner with appropriate subordinating conjunctions.

Clauses of Manner Challenge

Intermediate (B1) 25 minutes
ESL Clauses of Manner game for intermediate B1: forming
sentences, freer practice, group work

ESL Clauses of Manner Game - Grammar and Speaking: Forming Sentences, Freer Practice - Group Work

This engaging clauses of manner board game develops students' ability to form sentences with clauses of manner using the conjunctions 'as', 'like', 'as if', 'as though' and 'the way'. Students take turns rolling the...

ESL Clauses of Manner Game - Grammar and Speaking: Forming Sentences, Freer Practice - Group Work This engaging clauses of manner board game develops students' ability to form sentences with clauses of manner using the conjunctions 'as', 'like', 'as if', 'as though' and 'the way'. Students take turns rolling the dice and moving their counter along the board. When a student lands on a prompt square, the player to their right draws a conjunction card from the pile and reads the conjunction aloud without showing it to the player whose turn it is. The student must then complete the prompt using the given conjunction in a clause of manner, for example, 'She smiles as if she has won a prize.' If the sentence is correct and logical, the student stays on the square. If incorrect, they move back one square. The conjunction card is then returned to the bottom of the pile. The first student to reach the finish square wins the game.

As If and As Though Challenges

Upper-intermediate (B2) 25 minutes
ESL as if and as though game for upper-intermediate B2: matching, forming sentences from prompts, group grammar practice

ESL As If and As Though Game - Grammar and Speaking: Matching, Forming Sentences, Controlled Practice - Group Work

In this rewarding as if and as though game, students practice forming sentences using 'as if' and 'as though' with the present simple and present continuous. The first student turns over the top situation card...

ESL As If and As Though Game - Grammar and Speaking: Matching, Forming Sentences from Prompts, Controlled Practice - Group Work In this rewarding as if and as though game, students practice forming sentences using 'as if' and 'as though' with the present simple and present continuous. The first student turns over the top situation card, reads it to the group, and then lays it face-up on the table. Next, all the students look at their cards and try to find the matching sentence prompt. The student with the matching card then uses the prompt to make an 'as if' or 'as though' sentence that refers to the situation, e.g. for the situation 'You're ready to leave for work, but your car won't start', the matching prompt would be 'It seems as if the battery is dead.' If everyone in the group agrees that the sentence corresponds to the situation and is grammatically correct, the two cards are removed from the game. If the sentence isn't grammatically correct, the situation card is placed at the bottom of the pile. If the sentence doesn't correspond to the situation, another student can try to answer. The second student then turns over the next situation card, and so on. The first student to get rid of all their sentence prompt cards wins the game. Afterwards, check the answers by eliciting the matching card for each situation and the corresponding 'as if' or 'as though' sentence.

It looks as if I'm going to win

Upper-intermediate (B2) 25 minutes
ESL as if and as though game for upper-intermediate B2: giving clues, guessing, sentence formation, pair practice

ESL As If and As Though Game - Grammar and Speaking: Giving Clues, Guessing, Forming Sentences, Controlled Practice - Pair Work

In this fun as if and as though game, students guess 'as if' and 'as though' sentences from clues given by a partner. Students take turns giving clues to their partner...

ESL As If and As Though Game - Grammar and Speaking: Giving Clues, Guessing, Forming Sentences, Controlled Practice - Pair Work In this fun as if and as though game, students guess 'as if' and 'as though' sentences from clues given by a partner. Students take turns giving clues to their partner to help them guess the 'as if' or 'as though' sentences written on their worksheet. For example, if the sentence read 'The baby looks as if she's hungry', the student might say 'The baby is crying. She's pointing at her bottle.' After hearing a few clues, the other student tries to guess the 'as if' or 'as though' sentence. If the other student guesses the sentence correctly, they write it down in the space provided, and their partner puts a tick next to the sentence. Students can use either 'as though' or 'as if', so long as the sentence is grammatically correct. If the other student is unable to guess the sentence after a few clues, their partner puts a cross. The two students then swap roles. The student with the most correct guesses at the end of the game is the winner.